Posted on: January 11, 2020 Posted by: admin Comments: 44

NES Longplay [369] Teenage Mutant Ninja Turtles II The Arcade Game (a)

Played by: kireev20000

April ONeil, the reporter friend of the Teenage Mutant Ninja Turtles, is kidnapped by the villainous Shredder and his two goons, Bebop and Rocksteady. The four ninja turtles: Raphael, Michelangelo, Donatello and Leonardo fight their way through hordes of Foot Soldiers in order to rescue April. They battle familiar foes such as the mad scientist Baxter Stockman, General Traag from Dimension X and the evil alien brain Krang, up to the final showdown with Shredder himself.

Teenage Mutant Ninja Turtles: The Arcade Game is a port of the popular arcade game made by Konami during the height of the cartoon series’ popularity. Depending on the version of the game, up to two, three or four players can take part in the action. The game plays like a simplified Double Dragon. While most of the standard Foot Soldier enemies are easily dispatched, some attack with knives or ray guns and are thus more dangerous. At the end of each level, players encounter a boss (or in certain cases two bosses working in tandem, such as Bebop and Rocksteady).

The NES version of the game features additional content not present in other versions of the game: two new levels (Snowy Central Park and The Dojo), new bosses (including Tora, Shogun and Baxter Stockman as a fly), additional music tracks as well as more variations of Foot Soldiers.


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44 People reacted on this

  1. The improvement in playability from the original to the arcade port was like manna from Heaven. Still needed the 9 man code to beat it though. We used to yell "I'm invincible!" like Krang playing outside lmao. Great game and better memories.

  2. This was the START of arcade games realizing that if they wanted to make more money, the key was to make a long and nearly impossible scenario. So, no matter how good you were, you would have to keep dumping more quarters in to continue. Then "Street Fighter' II continued this trend by making Bison ridiculously hard to beat. So ridiculous in fact, that when Bison became a playable character in the 'Champion ed.,' people were surprised to realize they couldn't be nearly as effective with him as the CPU was. (Mainly because the CPU cancelled out all delays and cheated shamelessly with Bison.)

  3. My brother and I spent most of a summer trying to beat this game. We had continue goals for ourselves — like use the first continue in the ice zone, second in the shogun level. We made it to Shredder a couple times but didn't beat him. Then like children do, we moved on to other pursuits.

  4. A decent port, but the biggest problem is that foot soldiers only take a single hit and then can immediately counter-attack which really changes the flow of combat. Instead of being able to stick to and combo a single foot until they die like in the arcade original, you need to hit once, move away, hit again, feels very different as a consequence.

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